
Teleporters running to all five areas (four quadrants + airport), with each area accessible from every other area.Airport in the sky, including three runways of varying width and a large helipad.
Four quadrants, each with a different environment. I used Garry's Mod's built-in recording function, and it only captured at 360p. This map was created out of the need for a very large map to fly WAC and/or HVAP aircrafts in, while also just being a nice map with enough built-in features to be enjoyable. You are free to redistribute the original and any modified BSP at will, with or without my explicit permission, so long as I am credited. This map is completely open-source, and any and all modifications are completely allowed. Most of them are jumpscares around the map and the other is a Gnome which can be found near the spawn area and it's hidden inside a wall you can break.In the words of even360nokill: it masive. These 3 areas are divided by an open sewer, but are still accesible through bridges, most notably a freeway that runs from the grassy area to the plant. In the corner of the map, there is a Northern Petrol plant surrounded by a body of waste that rapidly damages the player if entered. Across from this area, there is an area filled with warehouses and other industrial-style buildings. There are 2 other areas in the map with large, flat spaces. There are also several buildings that resemble buildings from the World Trade Center pre-9/11. This area is surrounded by tall buildings, three of which have apartments that the player can enter and one has a helipad. Most notably, there is a large, flat, grassy area that the player spawns in, with an empty shack in it. A lot of people find gm_BigCity really nostalgic and fun to play, but some players also find gm_BigCity unnerving, mostly from the background ambiance and the complete absence of NPCs, causing a disturbing sense of loneliness. On gm_BigCity, you can find numerous large and small buildings, a notably marked building with the sign 'Café Baltic' on it, and an Easter Egg featuring a gnome. It was created by Steam User BigWig, a Canadian map editor known for creating well-made and iconic maps such as gm_atomic and gm_bigcity but he has created some other maps like gm_buttes and gm_buttes_night. The map itself is considerably large, and it is fully noded for AI. GM_BigCity is one of the most popular Build/Roleplay maps that you can find on the Garry's Mod Steam Workshop, with a steadily increasing number of approximately 2,546,446 subscriptions. Image of gm_BigCity from it's Steam Workshop pageĬurrent Workshop Subscriptions: 2,615,877 Once finished, this notice may be removed. Please upload a relevant image and place it here. This article would greatly benefit from the addition of one or more new images. You can help Garry's Mod Wiki by expanding it.